Jefferson Alves
Digital and traditional illustration for books, games, cartoons, children's art, comics, manga/anime, semi-realistic/stylized, character design, sketch/concept art, pixel art, scenery/environments, logo/branding, lettering and others. Main softwares: Photoshop, Illustrator, Krita and AI (new).
2D animation (frame by frame, cut-out and motion design) for games, sprites, pixel art, intros, trailers, book trailers, characters, mascots, products, logo/branding and others. Main softwares: Photoshop, Krita, Toom Boom Harmony, Premiere and After Effects.
3D modeling for characters, mascots, games, products, branding and others. Main softwares: Blender and Maya.